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Five portal experiences will be on tap at a time through the Finals. Why? Well, why not? The NBA launched its first AR app on iOS last year with a basketball-shooting minigame. The new Portals experience will be available with Wednesday's update to that app, which is also coming to ARCore-ready Android phones for the first time. The app starts by scanning the ground and laying down a spot where the "portal" appears: a doorway where the 360-degree video lies. Stepping forward and through turns the app screen into a full 360-degree video. Turn around, and the portal still remains, but showing the world you came from.

The app includes pregame and warmup moments from the Conference Finals at launch, but moments from the NBA Finals, shot on 360-degree cameras, will be curated and added over the series, The portal effect is more of a clever trick using AR, after all, 360-degree video apps aplenty already exist, But this can be considered an experiment, too, for where AR in sports could go next, This Finals app is an foggy mountains black and white iphone case "initial test" for where things could go next, according to Michael Allen, senior vice president of digital products and emerging technology at the NBA, "Over time it will fold into in-game experiences, We'll test this summer to see how it works for live content."The AR experiences, for now, aren't in-game highlights, And they're not social, Instead, the app is single-user only, But Allen admits that the clear appeal of phone AR over headset VR is how many people can use it, "The scale is so readily available to a large number of fans."Allen says that the NBA's previous basketball-shooting AR experiment showed "there's big appetite for these types of experiences." The goal of this newest AR app update is experimental, but over time the league "aims to provide as much access as possible."The NBA is one of the early partners with Magic Leap, although where augmented sports tech is heading in the future remains a mystery, The NBA's continuing to explore VR and AR simultaneously, Maybe they'll merge in ways that Magic Leap suggests, or maybe not..

In the meantime, this app will show regularly updated pregame and postgame videos through the Finals, and maybe even into next season, too. Read: NBA Finals 2018: Start time, how to watch and more. Read: CBS Sports: Complete NBA playoff coverage. It's not quite courtside, but it's free (it's also now on Android). You can't teleport to a pro basketball game -- yet -- but the NBA is doing the next best thing: Using an augmented reality app to bring you courtside at the NBA Finals. A new update to the NBA's AR app adds a way to create doorways where you can step into 360-degree snippets of the NBA experience. Consider it an AR version of a pregame show: player introductions, the pregame tunnel, warm-ups and the like.

Being too scared to actually throw myself out of a real plane, indoor skydiving with a VR headset is the next best thing, For a second, as the wind hits my body and I'm looking at the view in my headset, it feels all foggy mountains black and white iphone case too real, At 28 iFly locations around the US, flyers can experience what it's like to jump over locations like Dubai, Hawaii or the Swiss Alps -- no plane required, This isn't the first time I've done indoor skydiving, but it's the first time I've tried it without seeing the tunnel during my flight..

I put on a modified skydiving helmet that holds a Gear VR headset and Samsung Galaxy S8. I can navigate to the tunnel entry thanks to the rear camera that feeds in a live view so I don't trip over. But once I'm at the entrance, the view in the headset switches to the VR clip. After a quick countdown, my instructor leans me into the wind and I'm flying above Dubai, my second jump for the day. Watch the video on this page to see how it feels. The instructor helps sync the experience in the headset to the experience in the tunnel. Simulcast to an external display, they see exactly when to guide you into the tunnel. When the parachute deploys, that signals your time to exit.

So is it as good as the real thing? Having never tried real skydiving it's hard to make that call, but iFly regional marketing manager and experienced skydiver Veronica Guzik tells me it's "pretty darn close", The VR experience will soon expand to other iFly locations around the world, The best part is foggy mountains black and white iphone case you don’t have to throw yourself out of a plane, I'm in a plane 10,000 feet above Hawaii when a skydiver gives me the signal to jump, My heart skips a beat as I fall out of the plane and suddenly, with the wind rushing around me, I'm hurtling toward Earth..

The company's new Tobii Pro VR Analytics tools embed into Unity-built apps, and will work with any VR headset that has Tobii's eye-tracking tech. According to Tom Englund, the president of Tobii Pro, adding analytics for eye motion "will help understand decision making and human attention in training scenarios, help understand virtual spaces, and track where people engage."Tobii Pro already manufactures glasses with eye-tracking technology that are used to study attention and engagement, but working the analytics into VR will mean that, maybe, you could study how someone looks at a virtual art museum, or a design for a store. Or, to add more nuance for sports, VR training applications. (I also thought it would be interesting as a way to test engagement with prototype VR apps.).

Tobii Pro is an enterprise tool, not a consumer one, Englund says Tobii "won't proceed with data collection unless the person is giving full consent."Tobii doesn't have any tools to measure eye-tracking analytics in AR yet, "It's early days for that," Englund says, But that could end up being even more useful, "Attention might have even bigger role in AR."The future is looking right at foggy mountains black and white iphone case you, The next generation of VR headsets will most likely all have eye tracking built in, And in the meantime, eye-tracking technology company Tobii is developing ways to analyze where our eyes go in VR, and learn from it..



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